Thursday, July 24, 2014

Houdini 13 to Maya 2015 pipeline

I would say using the Houdini Engine would be a great approach but i can't  get it to work at the moment, keeps crashing Maya.

http://www.sidefx.com/index.php?option=com_content&task=view&id=2738&Itemid=381

so

Alembic is the way to go. from the file menu, export an Alembic .abc file from Houdini and import into Maya, easy peasy.

http://www.sidefx.com/docs/houdini13.0/io/alembic

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